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Bohloul Belarak
Bohloul Belarak
3D Character Artist _ open to work
Nicosia, Cyprus

Summary

I am a highly creative and passionate 3D character and texture artist equipped with more than 10 years of experience in creating high-quality 3D characters from start to finish. This process can include researching design concepts, creating conceptual art, drawing storyboards, and touching up animations, as well as rendering, texturing, lighting, and shading graphics.

My level of dedication to my craft has made me adept at working long hours, nights, and weekends to ensure the delivery of the highest quality possible. I am considered an expert at UV unwrapping and topology on muscle structure, facial expression, and rigging limitations. I am a quick and agile learner who can discover and command new tools and workflows with ease.

Skills

Character ModelingDigital SculptingTexturingPBR Texturing

Software proficiency

ZBrush
ZBrush
Maya
Maya
3ds Max
3ds Max
Substance 3D Painter
Substance 3D Painter
TopoGun
TopoGun
Photoshop
Photoshop
Marvelous Designer
Marvelous Designer
Blender
Blender
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine

Productions

    • Mobile Game
      The Lord of the Rings: Rise to War
    • Year
      2022
    • Role
      3D Character Artist, 3D Art Director
    • Company
      Share Creators
    • Mobile Game
      PUBG Mobile
    • Year
      2018
    • Role
      3D Character Artist, 3D Art Director
    • Company
      Share Creators
    • Video Game
      Call Of Dragons
    • Year
      2023
    • Role
      Senior 3D Character Artist, 3D Art Director
    • Company
      Share Creators
    • Video Game
      Rise of Kingdoms
    • Year
      2022
    • Role
      Senior 3D Character Artist, 3D Art Director
    • Company
      Share Creators